I have a kind of odd edge case I am trying to work though. I am attempting to migrate a number of devices from a 3rd party LNS server into Chirpstack. I have the API calls worked out to collect the all the device data (DevEUI, JoinEUI, App key, and activation keys) and insert them into Chirpstack. And after running the process I start receiving packets from the device in Chirpstack as expected.
The issue is that after doing this migration the devices stop receiving (or respecting) the down links that are being sent by Chirpstack. So over time the device’s data rate falls to DR0 because it is not processing the ADR response Chirpstack is sending and begins broadcasting on 64 channels instead of the 8 channels my US915 gateway listens on (I have a 64 channel gateway I have used to confirm it is broadcasting on all channels).
My initial though was the downlink frame-counter I was getting from the other LNS was incorrect so the device was rejecting the packets thinking it was a replay attack. So as part of the migration I tried adding 10, 100, & 1000 to the downlink frame-counter to see if the device would accept the new count and process the downlink. Sadly no luck there. I have tested this on Chirpstack 4.10 and 4.14.
I saw @bconway post here about doing similar. And I’m doing exactly what is explained in that post. Just curious if anyone else has ever seen this issue before, and may know what I am missing. Sadly I do not have access to any dev logs from the device as the manufacturer is treating that as proprietary.